Entry tags:
- * setting: base,
- 9s [nier],
- akira kurusu [persona],
- angela zieglar [overwatch],
- armitage hux [star wars],
- arthur [inception],
- ashitaka [princess mononoke],
- chiron [fate],
- commander shepard [mass effect],
- daenerys targaryen [asoiaf],
- dolores abernathy [westworld],
- dorian pavus [dragon age],
- felix [halo],
- genji shimada [overwatch],
- hei [darker than black],
- jeyne westerling [asoiaf],
- john constantine [dc],
- jon snow [asoiaf],
- kel cheris [machineries of empire],
- lena oxton [overwatch],
- mamoru hijikata [until death do us part],
- mordred [fate],
- noctis lucis caelum [final fantasy],
- percival de rolo [dungeons & dragons],
- prompto argentum [final fantasy],
- rey [star wars],
- ryo asuka [devilman],
- ryuji sakamoto [persona],
- samus aran [metroid],
- sebastian michaelis [black butler],
- shouta aizawa [my hero academia],
- siegfried [fate],
- the courier [fallout],
- travis touchdown [no more heroes],
- vax'ildan [dungeons & dragons],
- vex'ahlia [dungeons & dragons]
THE AMAZING BASE.
WHO? Everybody!
WHAT? Welcome home, nerds.
WHEN? Outside time and space, in the aether between dimensions.
ANYTHING ELSE? There is also a fish. Please warn in subject lines for anything beyond physical violence and move to a personal journal if things go beyond PG-13.
WHAT? Welcome home, nerds.
WHEN? Outside time and space, in the aether between dimensions.
ANYTHING ELSE? There is also a fish. Please warn in subject lines for anything beyond physical violence and move to a personal journal if things go beyond PG-13.
MYSTERY FISH;
question the mystery fish

DEPARTING GALLIPOLI
The order comes the day after the Marie Antoinette sets sail:
PACK UP AND GET READY TO MOVE OUT. WE'VE DONE ALL WE CAN HERE.The Time-Step
DEPLOYMENT: BASE.
WE NEED TO RESTOCK. BE PREPARED FOR MORE TRANSFERS ON ARRIVAL.
STAY SAFE. TIME-STEP EXPECTED TO BEGIN WITHIN THE HOUR.
FOR THOSE OF YOU NEW TO COST: FIND A SECLUDED SPOT AND TRY NOT TO EAT ANYTHING BEFORE THE JUMP.
The transfer begins like a vibrating heat on the collar bone, just a hum of sensation.
But the vibration spreads. Veteran COST soldiers often refer to this phenomenon as "the buzz". The feeling builds, not unlike standing near a great engine or the wind-rattled branches of a massive tree. There is a long moment of motion sickness and you can't be sure if the world is shaking you from the inside out or the outside in. It may be better to close your eyes against the growing nausea, as the world blurs out of focus.
A star shines in the distance. You may hear the faint rustling of leaves. Some swear they hear voices in this moment, indistinct words echoing off nothingness. Others say they feel a touch of the divine, that the eyes of the eternal look down upon you. Ancient bones rattle just out of earshot, cold and brittle and nothing more than the suggestion of sound. Or maybe it's only an illusion, brought on by the powerful technology grafted into your skin.
One thing is for sure: One moment you are here and the next you are not.
The shift takes you from whatever solitude you could find aboard the Marie Antoinette to the temperature-regulated hallway of what looks like a very poorly put together space station. Droids rush up and down the long hallway, fixing broken bits of machinery or just chattering with each other. A few crows sit on high ledges, looking down and watching. Someone mutters something about a centaur around the corner.
And you might just notice, provided you were in Gallipoli long enough to acquire stowaways, that the parasites lurking on your skin are mercifully gone.
For new arrivals who didn't experience Gallipoli: You, too, will appear in this long hallway, filled with droids and crows and humans (still filthy and clad in ANZAC uniforms, carrying battered equipment from the first World War). And you'll be wearing the minimal COST-issued athletic underwear and holding whatever one item you were allowed to bring. Surprise!
READ THE BASE INFOPAGE.
home away from home
Those who have been to BASE before may find a strangeness to it all: BASE seems...still. The windows show a verdant world instead of the usual aether (though with the typical paranoia), and the halls are bereft of all but a few crows. A man stands at the end of the long hallway you arrived in, waiting for you to get your bearings before he speaks.
Except, you know, he's not a man. He's a centaur.
"It's been barely a week since you left, by my reckoning. But for you, I'm sure, it's been much longer. Still, much has changed. You may have noticed we are...becalmed. This is due, it seems, to an error in our ways. We kept something that does not belong to us, several wild creatures that are meant to be free. They seem to have psychically called out to their home, and their home responded; we are now somewhat stranded.
"But let me explain—the Aether is the nexus between worlds and times, but it is not a dead thing. Creatures live in it. We have crashed onto the back of one such creature, a mighty beast, as large as a small country and entirely undiscovered. We have found why the creature has intercepted us: we have accidentally taken captive some of its children. Shapers, the wild creatures I mentioned, it seems they form a symbiotic bond with the creature, and live happily within its stomach."
He frowns, considering this.
"Shapers, I should mention, are creatures that briefly infested our fair BASE. The issue was dealt with, though we kept some for experimentation. The coelacanth took issue with this, it seems. It can speak, of course; we are stranded very near its head, and if you wish to ask it a question, I implore you to do so. The creature is older than creation—older than me—and only speaks once to any creature it encounters. It's said its wisdom brings kings to their knees."
His eyes crinkle in humor.
"My name is Chiron and I am the caretaker of this place, for those of you whom I have not had the pleasure of meeting. More importantly, I am a trainer and a teacher of some experience; if you wish training or schooling of any sort, do summon me. I will be happy to assist."
He's easy to contact, often found in the library, the training area, his capsule, or elsewhere in the station, attempting to fix what he understands and arguing with crows.
"We intended to spend this time exploring, for this is a rare opportunity to discover more of an entirely uncharted world. I hasten you to see if anything on the coelacanth can be of use, but be careful. Take only what you need, not what you may want. I intend to learn my lessons well; these creatures are not pets. Takes food, water, and any materials of use to us for our survival and perseverance, but no more. We task you with this: explore the coelacanth, and see what of it can be understood. Bring us back samples, but do try to interrupt the natural habitat as little as possible. We are guests here."
He bows and the action shows a slight limp in one of his back legs.
"I would join you, but I am far too old for such activities. Still, do pepper me with any questions you should encounter. I am always available on the network, or in person, within this hulking mass we call home."
And then he leaves you to find your capsules and rest.
Once you've found your room and settled in—perhaps taken a shower, collected clothes, and eaten—a droid will approach you with camping equipment and give you a brief explanation of how to access and use the database. It's time to get your gear and go.
Of course, you can decline. You can stay and tend to the fort, maybe try and clean up this patchwork jumble of metal and machinery. But seeing the sights on the back of a giant fish flying through non-space? Who can say no to that?
the undiscovered country.
BASE's airlocks open into a lush valley, vibrant with color and rustling with life that has thrived on the coelacanth's back for millennia. It's a striking shift from the rot and gunfire of Gallipoli, unmarked by shrapnel, bombshells, and never-fresh air.
No, the air here is clean in a way that can leave you breathless, untouched by pollutants and stirred into a gentle breeze. It's a marked departure for anyone used to a more modern Earth or rough equivalent; letting the air sit on your tongue leaves a crisp, unsullied taste behind. And the whole forest feels alive, in a way that reminds you of how small you really are.
A white crow perches in a tree near BASE's exit, too high up to properly engage but a stark contrast to the bright leaves around her. She merely watches recruits come and go with a shrewd eye, feathers fluffed against the light chill. There are other crows scattered throughout the wilderness, some easier to find than others as they flit through the trees, sit on camping equipment, or hitch rides on the hoverbikes.
Besides those brief flashes of black feathers, however, you're left unsupervised.
Try not to fuck up anything too badly.
no subject
Giving a shrug, he smiled softly, his brow furrowing as he tried to keep his face somewhat stoic, still--but failing. "I know it's the effect of the tree more than anything, but I'm not overly interested in exploring, more. I'd prefer to just spend time resting here."
Again, this is a sensation he rarely ever feels; perhaps it's selfish, but he'd like to take advantage of the time he had with it.
no subject
The Greeks just really liked stabbing folks and getting it over with, really. Not that Chiron would even think to utter such a general overstatement, but still.
At Hux's expression of wanting to sit and rest for a while, Chiron nods. The tree is downright intoxicating, and in truth, his mind is in a similar place.
"I've no problem with that at all. Just signal to me when you want to get moving again."
no subject
"Of course." Hux was pleased that Chiron was willing to rest with him. He wasn't sure if there was anyone else that would take the risk with him; he was still learning who was willing to hazard time with him. This place was so different from the Order, after all.
"May I ask you a question, Chiron?"
no subject
As Hux sat, he continued to prod at the tree, ginger and taking advantage of the height his normal legs gave him.
"Of course. What is it?"
no subject
"Why did you choose to join this cause?" He looked up at Chiron frankly, quirking an eyebrow. "If you remember, of course. Why choose to leave what you were doing, and come here?"
no subject
Athens and Sparta are the obvious ways of expounding, but Hux hasn't asked that.
"In truth, I don't recall." But that had never bothered Chiron. Not when he learned the truth of the war and what it entailed. "But given all I've learned, I can easily see why I'd remotely entertain the possibility."
no subject
Ah, so he was one of those. Which surprised Hux, honestly; with the way that Chiron spoke on things, and the fact there was a doppleganger of him here--he would have thought of all people, he would have chosen this.
It made him more distrustful of COST than ever, regardless if Chiron trusts them. He would have felt more testy over this, were it not for the tree. "Does it not bother you, that you can't remember? You still trust COST despite that."
no subject
For Chiron, it's an important distinction. He knows his people, their history, their values, he was a product of all of those things. But to not lived within their walls, not been truly subject to their laws, that's a nuance that should be kept.
His response to being bothered about a memory gap is probably not what Hux is expecting. "Have you ever been summoned through magic or teleportation seemingly against your own will?"
no subject
At question, Hux frowns. "...no. Besides what COST does, I have never experienced anything like that." The force abilities used on him to throw him across a room, or slammed into a floor don't count.
no subject
Chiron nods. "Well, I have. Once before, and shortly before COST summoned me. So the sensations, the feelings, they weren't novel. An advantage over many people here, I'll admit."
no subject
Though it did lead to one question that had some pertinence. "For you, what is the difference between spirits, gods, and demi-gods?" For Hux, he would have thought they would be one and the same.
"Yes, I suppose. I've experienced hyperspace jumps for as long as I can recall--and those can cause sickness in people who have never felt it. I suppose the feeling is similar...even if the result is different."
no subject
That's about as simple as he can make it, in the end.
"Mm. May I ask what they are then, or perhaps more precisely, how they transport an individual?"
no subject
Hux lets his fingers trail over the grass beside him. When was the last time he felt anything like this? He can't remember. "Hyperspace is what we use to travel quickly through space on our ships. Hyperdrives manipulates hypermatter particles in order to thrust a starship into hyperspace. It takes advantage of the wrinkles in the fabric of realspace."
no subject
The family trees? Way worse.
Chiron pauses, trying to follow Hux's explanation. There's a lot of words he doesn't know, but he thinks he understands it. "So basically you're manipulating natural occurrences and using them to speed through."
no subject
He wishes there was a better way to explain things that didn't involve his terms--but translating it into other words was difficult. Still, Chiron seemed to understand. "Yes; almost like folding a map in two, and just moving directly from point to point." That was a vast oversimplification, something he didn't like to do--but without fully defining terms, it was perhaps a better way.
no subject
It endures as Hux confirms that Chiron actually has understood the concept of hyperspace well enough. He wasn't expecting to, given how advanced it sounds, but it's a nice little victory to have. "Fascinating. What are the effects it has on the body?"
no subject
"Well, as the traveling here can, it can make one queasy if you aren't used to it--but on large ships, as long as all systems are working, nothing at all. You might not even know it's happening." Hux smirked. "I'm sure the early versions of it were messy and much harder to bear on the body--but we've perfected it to the point where it's almost nothing at all."
no subject
"Oh, I meant long term," he clarifies. "I can imagine that the technology is perfected. But I also would conclude that it may impact aging, heart health, and other relates issues. Unless your technology likewise renders those concerns irrelevant, which would not shock me in the least."
no subject
A beat, then, "Do we know if the travel COST uses has any long term effects?" Though he supposes, they most likely wouldn't tell them.
no subject
Or the Regency is equipped to deal with ill effects. Regardless. "I wouldn't discount the possibility, I'll put it that way."
no subject
Still, Hux shrugs his shoulders. "Perhaps; we don't know the technology nor the ships that the Regency uses--or at least I do not. We can't assume they are in the same state we are." Given their position, he would assume they were better off, actually.
"And no, I suppose we must take the risk into consideration, but accept it, just the same." What else could they do? Besides defect, and Hux already knew that Chiron would not do such a thing.
no subject
Although perhaps that was for the best. Greeks in space sounds like a poor idea at best, and an invitation to pure stupidity at worst.
"Mm. They may have better mastery, but there was doubtlessly a point in time in their experimentation when they had greater problems with the technology. It would make no sense otherwise, the trajectory of experimentation must follow the same, or at least a similar, arc."
no subject
Giving a nod of his head, Hux smiles softly. "I am quite sure." Closing his eyes for a moment, he lets his fingers drift in the grass. "I suppose we should get going, hm? ...we can't stay forever." As nothing ever lasts forever.
[ooc: figure we can start wrapping this up and I can hit you up on the salon. Ive been trying to keep myself from getting swamped cause I've spread his spider legs thin.]
no subject
It's a good and enduring phrase. Good on the Latins for saying it.
"Ah. Five more minutes. And some sample gathering, I think."
[ooc: I think we can call it here and roll over to the salon!]