Entry tags:
- * npc: little xici,
- * setting: france 1792,
- angela zieglar [overwatch],
- arthur [inception],
- ashitaka [princess mononoke],
- chiron [fate],
- eren yeager [attack on titan],
- jacob frye [assassin's creed],
- joel [the last of us],
- jon snow [asoiaf],
- kate bishop [marvel],
- morrigan [dragon age],
- soldier 76 [overwatch],
- takatora todo [samurai warriors],
- yoshitsugu otani [samurai warriors]
THROUGH STRIFE AND FAMINE AND WAR AND PEACE,
WHO? Everybody!
WHAT? Fight in the historic Battle of Valmy.
WHEN? September 20th, 1792. Valmy.
ANYTHING ELSE? Violence, as always. Please warn in subject lines for anything beyond physical violence, and move to a personal journal if things go beyond PG-13.
WHAT? Fight in the historic Battle of Valmy.
WHEN? September 20th, 1792. Valmy.
ANYTHING ELSE? Violence, as always. Please warn in subject lines for anything beyond physical violence, and move to a personal journal if things go beyond PG-13.
it'll be fine;
between sainte-menehould and valmy,
1792: revolutionary france.
1792: revolutionary france.

read the valmy setting infopage
MISSION OBJECTIVE
Win the day!
Historically, Valmy was an unexpected victory for France that really kicked off the French Revolution. Make sure this holds true! Don't let the Prussians break through French lines, take either Dumouriez or Kellerman, and survive.
WHAT EVER HAPPENED TO GOETHE
The life of Goethe was saved by those who volunteered to keep him from the clutches of Regency assassination, though it was a near thing; they were not able to leave completely stealthily, and had to run back to French lines as dawn broke.
Most important after saving the life of Goethe, they were able to apprehend and capture the Regency spy. She is in holding, restrained in a tent hidden far behind enemy lines. You can speak with her, if you wish.

SHARPSHOOTING
Famously, Kellerman had his troups climb up a windmill and the nearby farmhouse to shoot down at the valley below and the Prussians attempting to run through it from the cover of the forest. Take out as many Prussians as you can. Alternatively, if you're not much for shooting but you're quick fingered and organized, you can help reload the shooter's muskets, hand them supplies, more musket balls and powder, fresh muskets when one of theirs becomes jammed, or simply keep the rain out of their eyes.Battery
You hear that? It's canonfire! Cannons take at least two people to load, aim and fire, making it a steady process requiring teamwork and balance. You want to go as fast as possible so the attacking army doesn't get right up to your nose, after all. Be careful! Don't drop a cannonball on your foot.COMBAT
Get into the thick of it! There's less armor in this era, more quick jabs with sabers and bayonets, and your pistol can only hold a single bullet at a time. Unless you've got time to reload, you're better off just throwing the thing aside after firing a shot-- you'll see this tactic is popular among troops on either side, not wanting to be weighed down by a now-useless hunk of metal. Horses are not uncommon either, though they're largely reserved for officers who are more than happy to reach down and stab you while they ride by… if they don't just run you over in the first place. And did I mention the cannonfire occasionally making the ground explode into huge chunks? Try to avoid those.MEDICAL
As always, wounded soldiers require assistance. The medical tent has a steady supply of the wounded, many with injuries from cannonfire, where limbs have been blown off almost in their entirety, and blood gushes readily from damaged major arteries. Act quick, and don't be afraid to, uh, amputate. Nobody else is.

STEALTH
There is reason to believe some Regency spies are undercover as French officers, and intend to kill either Kellerman or Dumouriez. Stay near the generals and protect them... without letting on. Capturing the spies alive would be a serious boon for COST, so if you could manage not to kill the spy, please? ...Please?INFORMATION is worth its weight in gold
The way these battles work is reliant on the generals sending information down to their troops from the hills they're using to overlook the fighting. Fast riders or runners are essential for this task, and it affords you an opportunity to be near either general should you need to protect them against spying. Or maybe the runners are the spies? Who knows. Regardless, try to preserve the flow of information, and fix any tangles that may appear. If a runner with vital orders gets attacked, back them up; if they get killed, replace them; if they disappear… figure out what happened?cannon killer squad
For the fast, stealthy, and / or magically gifted, Takatora has set up a 'Cannon-killer' plan, intending to weaken Prussian artillery through magic, speed, and the application of giant hammers. It's risky-- you'll have to get pretty close to the Prussian lines-- but it's worthwhile if you can weaken them even a little.I'm going down I'm yelling timber
At some point late in the day, just when the worst of the rain has finally stopped, Prussian artillery finally gets aim good enough to send a volley of cannonballs straight at the windmill and farmhouse on the hill. There's a reason this strategy was considered a bold move; stationary targets are never safe in wartime. The windmill comes down in an explosive crash, and the farmhouse begins to collapse. Were you caught in the crossfire? Are you coming to pull bodies out of the rubble? Do what you can to recoup from this loss.MORALE
When all else fails, keep spirits high. This battle will be impossible without enthusiastic troops committed to the cause. Give rousing speeches! Inspire people! Sing a song! Do whatever you need to.
read the valmy setting infopage


a slightly amended b, if that's cool!
"Hey--!" Kate's first reaction is affront, but this was the direction she was going anyway, and he's dressed like they're on the same side, so she lets herself be pulled, especially as it turns out her would-be rescuer is fast and good at picking out the only safe path to the ground. When he leaps, she follows, rolling out of the landing. Normally she'd make it to her feet, too, but mud this deep isn't something you find in modern cities and it slows her momentum abruptly. Kate splat-slips into a half-sprawled crouch, which is just as well given the thunderous crash of the windmill's demise.
She tugs off a glove to wipe the worst of the mud off her face. It leaves plenty more still smeared around, but that's likely for the best, helping to disguise that she's a woman now that the hat she's been tugging down as low as possible over her face has been lost in the escape. She looks over at Jacob, and lifts a hand. "Hey, you. Thanks."
that is totally cool!
"No problem. Sorry I got a bit handsy. You okay?"
Most of the soldiers around the windmill are a ways away, having run or jumped, so they have a moment to breathe. Jacob takes stock of what he has still, makes sure he himself isn't hurt.